Desk Jockey: The Twelve Days of Grayskull – Day 3

Day 3: This is a face that I’ve been looking forward to sculpting for a long time! One thing to look at here is that the face and helmet areas have been built up considerably from the armature. One of the elements of the original playset (and especially the Mark Taylor prototype) is the amount of depth on the castle’s facade. The deeply cut facial features help to put the emphasis on the castle’s creepy mysterious nature. These were qualities that were determined to carry over and play up in this version of Grayskull.


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Day-03-B Day-03-A













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